Light Borrower

Light Borrower (Project Cradle) is a light and shadow based puzzle game being developed by Jonathan Pulsipher and me.

PlayButton
Play it here!

Game engine used: Unity

I worked on this project for about 4 months as a programmer in a team of 2.

Areas I worked on:

  • Game mechanics and graphics tweaks
  • Editor tools for ease of puzzle making and design like
    • Path Follower mechanic: Implemented the mechanic where objects could be set to follow a custom path. Implemented the level editor tool that allowed for the creation of nodes for the path and also simple dragging and dropping of objects on to the path (which snap to nearest nodes)
  • Modified and integrated the feedback system into the game