Dungee is a chaotic survival game where Dungee (the player) must contact Earth from the Moon within 5 days to save the Earth from an asteroid. Fix the communications array by mining, gathering and crafting all the materials required while growing and cooking food for survival.
Dungee is a game made by me, one other engineer and 2 artists in a week for Godot Wild Jam #48.
Areas I worked on:
- Designed and implemented crafting system
- Implemented generic module for “coin machine” used by all the different machines
- Responsible for game design and balance



