Appeasing Mangicalla

 

Appeasing Mangicalla is a roguelike console where the players have to get rid of all the dust bunnies on the map. This game was created by Nathaniel Blair and my contribution was adding a new smart enemy (called spider) that uses A* pathfinding algorithm.

P is the player.

M is Mangicalla.

D is the Dust Bunnies.

S is the Spiders.

The following slideshow shows how the path for the smart enemy (Spider denoted by ‘S’) changes after each move. The path is shown using ‘X’.

 

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