Appeasing Mangicalla


Appeasing Mangicalla is a roguelike console where the players have to get rid of all the dust bunnies on the map. This game was created by Nathaniel Blair and my contribution was adding a new smart enemy (called spider) that uses A* pathfinding algorithm.

P is the player.

M is Mangicalla.

D is the Dust Bunnies.

S is the Spiders.

The following slideshow shows how the path for the smart enemy (Spider denoted by ‘S’) changes after each move. The path is shown using ‘X’.


This slideshow requires JavaScript.

GitHub Repo